NVIDIA just wrapped up an intimate press briefing here at SIGGRAPH 2011, where — amongst other things — it officially took the wraps off of two major initiatives. Project Maximus and Virtual Graphics are the two main topics of conversation here, and while both are obviously targeting working professionals at the moment, there’s no question that a trickle-down effect is already on the company’s mind. With Maximus, the outfit plans to stop recommending bigger GPUs to pros, and start recommending “a light Quadro GPU and as large a Tesla as you can get in the system.” The overriding goal here is to make multi-GPU technology entirely more accessible; to date, it hasn’t exactly been easy to get a finely tuned multi-GPU setup to the masses, but it sounds like a good deal of future flexibility (it’ll be “nearly infinitely scalable”) aims to change that. Just imagine: dynamic coupling and decoupling of GPUs depending on user load, at a far more detailed level within the application… Gallery: NVIDIA’s Project Maximus and Project Monterey revealing at SIGGRAPH 2011 Continue reading NVIDIA’s Project Maximus takes multi-GPU mainstream, ‘Virtual Graphics’ takes it to the cloud NVIDIA’s Project Maximus takes multi-GPU mainstream, ‘Virtual Graphics’ takes it to the cloud originally appeared on Engadget on Mon, 08 Aug 2011 23:15:00 EDT. Please see our terms for use of feeds . Permalink