What has 960 shaders, two gigabytes of dedicated GDDR5 memory with throughput of 115.2GBps, and the ability to churn 680 million polygons each and every second? Yes, the Radeon HD 6970M . AMD’s fastest mobile chip to date has been doing the review rounds recently and the response has been unsurprisingly positive. Most modern games failed to trip up the 6970M even at 1920 x 1080 resolution, though the usual suspects of Crysis and Metro 2033 did give it a little bit of grief. All in all, the leap from the HD 5870M was significant, although NVIDIA’s still relatively new GeForce GTX 485M has managed to hold on to its crown as the most powerful GPU on the mobile front. Benchmarks, architectural details, battery life tests ( what battery life?), and value-adding enhancements await at the links below. AMD Radeon HD 6970M reviewed: major leap from HD 5870M, not quite a GTX 485M originally appeared on Engadget on Thu, 03 Feb 2011 09:39:00 EDT. Please see our terms for use of feeds . Permalink